FIRST (For Inspiration and Recognition of Science & Technology) Lego League is a bit of a misnomer. This is quintessential project-based learning. After building the robot and putting the playing field missions together - the rest of the club time is focused on solving the problem, not playing with LEGOs.
Guided by high school AP Computer Programming teacher, Mr. Getka, and parent volunteers, FIRST LEGO League* teams (up to 10 members in grades 4-8) research a real-world problem (such as recycling and animal allies) and are challenged to develop a solution. This year's problem is HydroDynamics - how we find, use, transport or dispose of water. Students must design, build and program a robot using LEGO MINDSTORMS®, then compete on a table-top playing field.
In addition to the robot, team members must also use science, technology, engineering, and math concepts (STEM), plus a big dose of imagination, to solve a problem. Along their journey, they develop critical thinking and team-building skills, basic STEM applications, and even presentation skills, as they must present their solutions with a dash of creativity to judges. They also practice the Program’s Core Values, which emphasize discovery, teamwork and good sportsmanship.